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Lacoste Surface Modelling Task

This was a modelling task set by Lacoste PCL for a potential placement opportunity. The task was to model their famous L.12.12 shoe within a modelling software of my choosing. Then from this model, had to produce rendered outcomes. For this task, I chose to model within Solidworks using surface modelling and chose to render in Keyshot, applying different textures and materials. I adjusted the bump mapping to make the leather effect of the shoe more prominent which makes it looks closer to the real product. This project is a good example of my ability to recreate real-life objects within a 3D modelling software.

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